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3D Studio Max and GMAX

Posted on September 8 2010 by admin

3D Studio Max and GMAX

3D Studio Max and GMAX | 1.66 GB
Gmax is a 3D modeling application based on Discreet’s 3ds Max application used by professional computer graphics artists. Whereas 3ds Max is a comprehensive modeling, animation, and rendering package with some secondary postproduction and compositing features, Gmax is much more limited due to its singular intended use—game content creation. Tools and features rarely used or completely unrelated to creating 3D game models were removed (most if not all of the more complex rendering, materials, shaders, physics simulation, and some of the more advanced geometry tools, plus the rendering engine), leaving the core modeling, texturing, and basic animation rigging and keyframing capabilities.

Contents:
Chapter 01 Editable Poly Modeling
Chapter 02 Using the Unwrap UVW Modifier
Chapter 03 Material Improvements
Chapter 04 Hair
Chapter 05 Cloth
Chapter 06 Biped
Chapter 07 Character Animation with Bones
Chapter 08 Animation Controllers
Chapter 09 Skinning
Chapter 10 Rendering
Chapter 11 Project Management

Note: The Video files use a codec called ‘TSCC’

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